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Super International Cricket

Beam Software
1.029 Votes

Super International Cricket is a cricket video game released in 1994 for the Super Nintendo Entertainment System, only in Australia and Europe. It is a sequel to International Cricket on the original Nintendo Entertainment System. The game was developed by Melbourne House (as Beam Software), with Nintendo publishing the game. Nintendo also included the game with a Super NES console bundle in Australia.

Eight teams are included: Sri Lanka, Australia, England, South Africa, New Zealand, India, Pakistan and the West Indies. However, like its predecessor, Super International Cricket lacks official team and player licensing.

The game comes in three difficulty levels ranging from easy to hard. Games in the "World Series" and "Test match" modes could go on for five virtual days and still end in a draw.

Some of the players are named after the game developers (M. Parker is Marshall Parker, G. Anders is Gavan Anderson, A. Milgrom is Alfred Milgrom). Each player has a speed rating that determines how fast that they are able to gather runs for their respective teammates.

Bowlers have a choice between four types of ball delivery using four unique speeds for the actual ball delivery. The Australian method of scoring cricket is used; which is different from the international method.[6] Only one stadium is featured in Super International Cricket.

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  • Category: Super Nintendo
  • Genre: Action, Adventure, Fantasy, Magic
  • Developed: Beam Software
  • Date aired: 1994
  • Scores: 7.31 / 1,515
  • Rating: 8.5 / 161 times
  • Type: snes
  • Play: 514