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The Faery Tale Adventure (U) [!]

MicroIllusions
1.029 Votes

The Faery Tale Adventure is a 1987 action role-playing video game designed by David Joiner and published by MicroIllusions for the Amiga, and later ported to the Commodore 64, MS-DOS, and Sega Genesis. The MS-DOS version is titled The Faery Tale Adventure: Book I. Microillusions also released a "Book 1" version for the Amiga which was going to be the start of a series of games, according to Talin, but bankruptcy prevented it. The initial version was produced for the Amiga 1000 and featured the largest game world to that date. A sequel, Faery Tale Adventure II: Halls of the Dead, was released in 1997.

The gameplay resembles that of Ultima VII (1992). It had the largest game world at the time of release, with over 17,000 screens.

Each playable character has his strengths and weaknesses. Julian is a brave fighter, Phillip has luck and cleverness, and Kevin is gentle and kind. Each of these attributes affects vital game stats and the success of the quest:

  • A high Bravery score contributes to Vitality ("Vit"), the character's health. It can be increased by slaying enemies.
  • Luck determines the number of times that a brother can be brought back from death if he is killed during the quest. If Luck runs out, the next brother must take up the quest.
  • Kindness is important for certain key chapters in the game. It can be increased by acts of kindness, such as giving alms to beggars.

The technique used to store such a huge world involved creating small-sized maps out of small blocks. Those small maps were reused and fit together seamlessly to form larger areas. Loading is asynchronous, and happens when nearing the boundary of an area, without affecting the scrolling, animation, and music.

 

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  • Category: Sega Genesis
  • Genre: Action, Adventure, Fantasy, Magic
  • Developed: MicroIllusions
  • Date aired: 1991
  • Scores: 7.31 / 1,515
  • Rating: 8.5 / 161 times
  • Type: sega
  • Play: 514