Mr Dark has 9 HP in this version. At the beginning of the battle he conjures three bluish energy balls. He then attacks Rayman by raining small fireballs down on him, then curling up into a ball of electricity – this is when Rayman finally gets to attack him. Each punch causes Mr Dark to shrink down to a smaller ball; after three hits (3 HP), the first of the battle's three stages is over. Mr Dark appears at the top of the screen: he now has two bluish energy balls instead of three. The second stage involves larger fireballs, and the third (and final) one involves lightning strikes. Rayman must punch Mr Dark three times in each of the three stages – that adds up to a total of 9 HP, unless charging his fist has some effect on the fight.
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