Tetris Advance (J)(Rising Sun)
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Tetris Advance is an authentic Tetris game published only in Japan
- ARE is roughly half a second.
- Hold piece allows switching during ARE, similar to IHS of TGM3.
- All tetrominoes enter 1 block to the right of where they would ordinarily enter in SRS.
- Rotation of J, L, and T matches SRS, but S and Z are different (imagine TGM rotation with separate left and right states). Rotation of I tetromino is buggy, with several wall kicks missing.
- DAS is slow.
- Gravity maxes out at what appears to be 1G, even once the expert player approaches 400 lines and becomes bored with the lack of the raw speed.
- Line clear has no additional delay.
- Endless, 2 minute, Challenge modes are present.
- Options are present: disable ghost piece, disable hold, disable wall kick, disable infinity, disable animation, set preview size (1 or 6)
- Playfield graphics strongly resemble those of the subsequent Tetris DS.
- Music at level 5 resembles that of a Starman in Super Mario Bros. and Tetris DS.
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