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32

Tetris Advance (J)(Rising Sun)

Success
1.029 Votes

Tetris Advance is an authentic Tetris game published only in Japan

  • ARE is roughly half a second.
  • Hold piece allows switching during ARE, similar to IHS of TGM3.
  • All tetrominoes enter 1 block to the right of where they would ordinarily enter in SRS.
  • Rotation of J, L, and T matches SRS, but S and Z are different (imagine TGM rotation with separate left and right states). Rotation of I tetromino is buggy, with several wall kicks missing.
  • DAS is slow.
  • Gravity maxes out at what appears to be 1G, even once the expert player approaches 400 lines and becomes bored with the lack of the raw speed.
  • Line clear has no additional delay.
  • Endless, 2 minute, Challenge modes are present.
  • Options are present: disable ghost piece, disable hold, disable wall kick, disable infinity, disable animation, set preview size (1 or 6)
  • Playfield graphics strongly resemble those of the subsequent Tetris DS.
  • Music at level 5 resembles that of a Starman in Super Mario Bros. and Tetris DS.
...Read More.
  • Category: Game Boy Advance
  • Genre: Action, Adventure, Fantasy, Magic
  • Developed: Success
  • Date aired: 2003
  • Scores: 7.31 / 1,515
  • Rating: 8.5 / 161 times
  • Type: gba
  • Play: 515