Super Dodge Ball Advance is a dodge ball video game produced by Atlus and Ubi Soft that was released for the Game Boy Advance in 2001. It is a spin-off of the Super Dodge Ball series although it does not feature the Kunio-kun characters, despite it being licensed to Atlus by the then successor of Technōs Japan, Million Co., Ltd.
Initially, Team Heroes is the only playable team in the tournament mode, but other teams can be unlocked as well through repeated playthroughs. After defeating all the dream teams in the tournament, the player can compete against a clone version of their time for the final match. Each team consists of eight members, though only seven are allowed to play. The player assigns each member of their team by position, with four members within the inner court and three on the outer court. Each character has a stat for Throw Power, Throw Speed, Throw Control, Agility, Jump, Catch, Dodge, Toughness, Will and Stamina.
Each character has two special attacks. The first can be performed by running and throwing the ball on the third step, or by doing a running jump and then pressing. There are 50 types of special moves in all. A feature previously introduced in Kunio-kun no Dodgeball Dayo Zen'in Shūgō and carried over to this game is the ability to perform tag team attacks, which allows the player to deal extra damage by performing an attack with multiple characters and having them jump into the opposing team's side of the inner court.